Don't Miss: Assassin's Creed Odyssey and DLC: Legacy of the First Blade
Just as we'd hoped and explored in an earlier preview, Assassin's Creed Odyssey has now delivered, adding much to the franchise, and to gaming as a whole.
And now the third part of its DLC, Legacy of the First Blade: Bloodline has finished off things in style, receiving strong reviews.
Bloodline satisfyingly picks up where the second episode left us, and ultimately answers questions raised in previous episodes and even where Odyssey fits in with the Assassin's Creed lore in general. Most of it takes place in the nice green hills Messenia, but contrasted with more industrial aspects.
And you'll have to take the new skill for a spin: Fury of the Bloodline. Let's just say it has some devastating uses in comparison to previous DLC ones, which seemed a little superfluous, although interesting too.
A big Odyssey Indeed
The repercussions of all this top game-making are still sinking in to the industry as a whole. Ubisoft has made a game of great 'scale and substance', with overlapping story-zones, side-quests of colour and interest, vital decisions and consequence. Attack and progression systems work well, stealth is still a viable option and exploring is a delight.
There are always flaws when scale is so wide, and story narrative is always a near-impossible element to maintain, and Odyssey doesn't quite manage it either.
And what is also true is that to some extent, Ubisoft as tripped itself up, since it will be hard to return to the previous formula. People might miss the rooftop chases in fresh historical settings every year, but games must change, evolve, move on. And now Assassin's Creed games will have to be bigger, and take longer to make, to meet the reception and esteem Odyssey has rightly acquired. Will they continue with the RPG-influenced sophistication, or find a new concept to explore that can involve players to such a high degree?
Odyssey has managed to please existing fans of its narrative while becoming bigger and deeper, adopting RPG elements, choices and customisations.
Legacy of the Blade has been the first out of two major, three-part DLC included with the Season Pass, the second of which will be released soon: The Fate of Atlantis.
Let's hope it will be as good.
The only other game that has previously born the name is 'The Fate of Atlantis' is a very well known, point-and-click Indiana Jones adventure game on the PC. It even featured 'digitized sound effects' !!
But the name has now been kidnapped by Sony for a DLC for Assssin's Creed Odyssey coming soon. Fair enough, we'll allow it.
To view the full Season Pass trailer see below:
There are strong signs there could be even more coming, as long as new players discover Assassin's Creed Odyssey and interest remains strong (and sales) through the world of Ancient Greece, perhaps the strongest ever Assassin's Creed title to emerge in the franchise.
Let's hope things slow down a little from here, and we all get a good breathing space to appreciate all this.
In fact, what else can we hope for in any future game, that hasn't been done already? Will Ubisoft create an open-world Indiana Jones game next?! Or a VR-only rooftop parkour as a tribute to all the old Assassin's Creed games?! It might be dangerous.